AI Insights · Timothy · April 2025
Top Slime Games Performance in UAE Q1 2025
Explore the performance trends of the top 5 slime games on a unified platform in the UAE during Q1 2025, featuring insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the slime games category in the United Arab Emirates saw varied performances across the top five applications on the unified platform. Here's a closer look at the trends for each app based on Sensor Tower data.
PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced a slight fluctuation in weekly revenue, peaking at approximately $810 in the last week of December. Downloads reached a high of around 537 in late January before declining, while active users saw a steady increase early in the quarter, reaching 3.8K by late January.
My Talking Slimy: Slime Cat 3D by Pixeland LLC showed a consistent revenue trend with a peak of $693 in late February. Downloads fluctuated, with the highest at 414 in early March, and active users remained relatively stable, peaking at 4.1K in late December.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment saw a revenue peak of $400 in early February. However, downloads were minimal, with significant activity only in the first few weeks of the quarter.
Jelly Toys - Slime Simulator from Sound Jedi Ltd. had a revenue peak of $108 in late February. Downloads remained low throughout the quarter, with a slight increase in March.
World of Slime Simulator Games by Solid Apps INC maintained a stable revenue, peaking at $42 in early February. Download numbers hovered around 20 weekly, and active users showed a minor decline towards the end of the quarter.
For a more in-depth analysis and additional insights, visit Sensor Tower to explore the complete data set.